AI Insights · Timothy · April 2022
Top 5 Dynamic Games on Unified Platform in Kenya: Q1 2022
In Q1 2022, the top 5 dynamic games in Kenya showed varied performance in downloads, revenue, and active users. Explore the trends for eFootball™ 2024, Roblox, Gardenscapes, Dream League Soccer 2024, and EA SPORTS FC™ Mobile Soccer.
The first quarter of 2022 saw some interesting trends for the top 5 dynamic games on a unified platform in Kenya. Here's a look at the performance of eFootball™ 2024, Roblox, Gardenscapes, Dream League Soccer 2024, and EA SPORTS FC™ Mobile Soccer.
eFootball™ 2024 experienced a steady increase in weekly revenue, peaking at approximately $5.2K in the final week of January. Weekly downloads fluctuated, reaching a high of 4.8K in the last week of March. Weekly active users showed a positive trend, climbing from 127K to about 138K by the end of the quarter.
For Roblox, weekly revenue peaked at $3.9K in the last week of December, then saw a slight decline to around $1.6K by the end of January, recovering to approximately $2.8K in mid-March. Weekly downloads rose significantly from 4.9K in the last week of December to 5.4K by the end of March. Weekly active users remained relatively stable, hovering around 82K to 86K throughout the quarter.
Gardenscapes saw a decline in weekly revenue from $1.1K at the start of January to around $655 by the end of March. Weekly downloads, however, showed a sharp increase, peaking at 4.1K in the first week of March. Active users also saw growth, rising from 4.8K at the end of December to about 7.5K by early March.
Dream League Soccer 2024 had a varied performance, with weekly revenue peaking at $1.4K in early January before declining to around $675 by the end of March. Weekly downloads remained strong, starting at 11K in late December and reaching 9K by the end of March. Active users showed a positive trend, growing from 87K to approximately 84K over the quarter.
Lastly, EA SPORTS FC™ Mobile Soccer experienced a significant rise in weekly downloads, starting at 7K in late December and peaking at 19K by mid-March. Weekly revenue peaked at $1.6K in mid-February and then saw a slight decline to around $719 by the end of March. Active users also increased substantially, from 79K at the start of the quarter to over 100K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.